
Lince Works also deserves attention for turning the traditional video game narrative on its head-in Aragami the forces of shadow are the protagonists and the army of light the enemy-and by embracing moral ambiguity in its mythology. The writers at developer Lince Works telegraph more than a few end-game twists, sure, but some of the finer, more emotionally-powerful details are saved for unexpected, explosive revelations in chapter 13.

The story in Aragami starts rather meekly, but swells to something special by the final chapter. In a single night-the light of the sun will destroy the spirit-Aragami skulks across 13 open-ended maps, avoiding Kaiho sentries, collecting talismans, and triggering strange memories of Yamiko's childhood and young adult life.

Imprisoned by the Kaiho, an army of light adepts, Yamiko has used her remaining power to project herself outside her prison and call into reality a soulless, shadowy vessel in the Aragami. Set in feudal Japan, Aragami follows the titular vengeful spirit summoned by a mysterious woman named Yamiko. For stealth diehards, this is a title worth your consideration for all others, due to some simple artificial intelligence, clumsy presentation, and finicky mechanics, it's probably best reserved as a rental. While a lot of modern games toss out wide, unfocused nets to collect the largest group of consumers, titles like Aragami focus like a laser on a small, dedicated fanbase that relishes a particular theme-stealth, in this case. It's refreshing to find a game like Aragami that throws itself so wholeheartedly into a single video game conceit.
